125 lines
4 KiB
Swift
125 lines
4 KiB
Swift
//
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// MSG_DesktopApp.swift
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// MSG Desktop
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//
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// Created by Chad Nelson on 3/8/25.
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//
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import SwiftUI
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import AppKit
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import Foundation
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func runShellCommandAsync(command: String, outputText: Binding<String>?, showButton: Binding<Bool>?) {
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DispatchQueue.global(qos: .background).async {
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let task = Process()
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let pipe = Pipe()
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task.standardOutput = pipe
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task.standardError = pipe
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task.arguments = ["-c", command]
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task.launchPath = "/bin/zsh"
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task.standardInput = nil
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task.environment = [
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"GUILE_LOAD_PATH": "/opt/homebrew/share/guile/site/3.0:/usr/local/share/guile/site/3.0/",
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"GUILE_LOAD_COMPILED_PATH": "/opt/homebrew/lib/guile/3.0/site-ccache:/usr/local/lib/guile/3.0/site-ccache/",
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"GUILE_SYSTEM_EXTENSIONS_PATH": "/opt/homebrew/lib/guile/3.0/extensions:/usr/local/lib/guile/3.0/extensions/",
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"PATH": "$PATH:/opt/homebrew/bin:/usr/bin:/usr/local/bin:/bin"
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]
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task.launch()
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let fileHandle = pipe.fileHandleForReading
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fileHandle.waitForDataInBackgroundAndNotify()
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var observer: NSObjectProtocol?
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observer = NotificationCenter.default.addObserver(forName: .NSFileHandleDataAvailable, object: fileHandle, queue: nil) { _ in
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let data = fileHandle.availableData
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if let output = String(data: data, encoding: .utf8), !output.isEmpty {
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DispatchQueue.main.async {
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if let outputText = outputText {
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outputText.wrappedValue += output
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}
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}
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}
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fileHandle.waitForDataInBackgroundAndNotify()
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}
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task.waitUntilExit()
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if let observer = observer {
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NotificationCenter.default.removeObserver(observer)
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}
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if showButton != nil {
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showButton?.wrappedValue = false;
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}
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}
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}
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class AppDelegate: NSObject, NSApplicationDelegate {
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func applicationWillTerminate(_ notification: Notification) {
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runShellCommandAsync(command: "msg machine stop", outputText: nil, showButton: nil)
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runShellCommandAsync(command: "kill $(ps aux | grep '[g]uile' | awk '{print $2}')", outputText: nil, showButton: nil)
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runShellCommandAsync(command: "kill $(ps aux | grep '[q]emu' | awk '{print $2}')", outputText: nil, showButton: nil)
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}
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func saveAppState() {
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print("App is terminating. Saving state...")
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UserDefaults.standard.set(Date(), forKey: "lastClosed")
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}
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var statusBarItem: NSStatusItem!
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func applicationDidFinishLaunching(_ notification: Notification) {
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statusBarItem = NSStatusBar.system.statusItem(withLength: NSStatusItem.variableLength)
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if let button = statusBarItem.button {
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button.title = "MSG"
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button.toolTip = "MSG App"
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}
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let menu = NSMenu()
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menu.addItem(NSMenuItem(title: "Quit", action: #selector(quitApp), keyEquivalent: "q"))
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statusBarItem.menu = menu
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}
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@objc func quitApp() {
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let alert = NSAlert()
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alert.messageText = "Are you sure you want to quit?"
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alert.informativeText = "Do you want to quit the app and exit?"
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alert.alertStyle = .warning
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alert.addButton(withTitle: "Quit")
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alert.addButton(withTitle: "Cancel")
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let response = alert.runModal()
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if response == .alertFirstButtonReturn {
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NSApplication.shared.terminate(nil)
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}
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}
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}
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class AppState: ObservableObject {
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@Published var output: String = "Please select an option \n"
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static let shared = AppState()
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}
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@main
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struct MSG_DesktopApp: App {
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@NSApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
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var body: some Scene {
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WindowGroup {
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ContentView()
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}
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}
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}
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