foss-mmo/modules/game/scripts.scm

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(define-module (game scripts)
#:export (make-scheduler
current-scheduler
scheduler-tick!
scheduler-reset!
script?
run-script
script-cancel!
wait
forever
tween)
#:use-module (ice-9 match)
#:use-module (srfi srfi-9))
(define-record-type <scheduler>
(%make-scheduler ticks num-tasks max-tasks tasks)
scheduler?
(ticks scheduler-ticks set-scheduler-ticks!)
(num-tasks scheduler-num-tasks set-scheduler-num-tasks!)
(max-tasks scheduler-max-tasks)
(tasks scheduler-tasks))
(define (make-scheduler max-tasks)
(%make-scheduler 0 0 max-tasks (make-vector max-tasks)))
(define (scheduler-add! scheduler thunk delay)
(match scheduler
(($ <scheduler> ticks num-tasks max-tasks tasks)
(unless (= num-tasks max-tasks)
(vector-set! tasks num-tasks (cons (+ ticks delay) thunk))
(set-scheduler-num-tasks! scheduler (+ num-tasks 1))))))
(define (scheduler-tick! scheduler)
(define (run-thunks thunks)
(for-each (lambda (thunk) (thunk)) thunks))
(run-thunks
(match scheduler
(($ <scheduler> ticks num-tasks max-tasks tasks)
(let ((t (+ ticks 1)))
(let loop ((i 0) (k num-tasks) (to-run '()))
(if (< i k)
(match (vector-ref tasks i)
((t* . thunk)
(if (<= t* t)
(let ((k* (- k 1)))
(vector-set! tasks i (vector-ref tasks k*))
(vector-set! tasks k* #f)
(loop i k* (cons thunk to-run)))
(loop (+ i 1) k to-run))))
(begin
(set-scheduler-ticks! scheduler t)
(set-scheduler-num-tasks! scheduler k)
to-run))))))))
(define (scheduler-reset! scheduler)
(match scheduler
(($ <scheduler> ticks num-tasks max-tasks tasks)
(set-scheduler-ticks! scheduler 0)
(set-scheduler-num-tasks! scheduler 0)
(do ((i 0 (+ i 1)))
((= i num-tasks))
(vector-set! tasks i #f)))))
(define *scheduler* (make-scheduler 100))
(define current-scheduler (make-parameter *scheduler*))
(define current-script (make-parameter #f))
(define %script-tag (make-prompt-tag "script"))
(define-record-type <script>
(%make-script scheduler state cont children)
script?
(scheduler script-scheduler set-script-scheduler!)
(state script-state set-script-state!)
(cont script-cont set-script-cont!)
(children script-children set-script-children!))
(define (make-script thunk)
(%make-script (current-scheduler) 'pending thunk '()))
(define (script-pending? script)
(eq? (script-state script) 'pending))
(define (script-running? script)
(eq? (script-state script) 'running))
(define (script-cancelled? script)
(eq? (script-state script) 'cancelled))
(define (script-cancel! script)
(set-script-state! script 'cancelled)
(for-each script-cancel! (script-children script)))
(define (script-run! script)
(define scheduler (script-scheduler script))
(define (run thunk)
(unless (script-cancelled? script)
(call-with-prompt %script-tag
(lambda ()
(parameterize ((current-script script)
(current-scheduler scheduler))
(thunk)))
handler)))
(define (handler k delay)
(when delay
(scheduler-add! scheduler (lambda () (run k)) delay)))
(when (script-pending? script)
(let ((parent (current-script)))
(when parent
(set-script-children! parent (cons script (script-children parent)))))
(run
(lambda ()
(set-script-state! script 'running)
((script-cont script))
;; Nasty hack: For some reason, falling through the prompt
;; thunk messes up the Scheme stack, resulting in an invalid
;; ref.cast somewhere. So, we *never* fall through. Instead,
;; we create a continuation that gets thrown away.
(abort-to-prompt %script-tag #f)))))
(define (run-script thunk)
(let ((script (make-script thunk)))
(script-run! script)
script))
(define (wait delay)
(abort-to-prompt %script-tag delay))
(define-syntax-rule (forever body ...)
(let loop ()
body ...
(loop)))
(define* (tween proc duration start end ease interpolate)
(let ((d (exact->inexact duration)))
(let loop ((t 0))
(if (= t duration)
(proc end)
(let ((alpha (ease (/ t d))))
(proc (interpolate start end alpha))
(wait 1)
(loop (+ t 1)))))))