diff --git a/game.scm b/game.scm index 4c160df..79867b1 100644 --- a/game.scm +++ b/game.scm @@ -514,10 +514,8 @@ ;; REMOVE BEFORE RELEASE!!!! ((string=? key key:confirm) (next-level!)))) - ('win - (cond - ((string=? key key:confirm) - (reset-game!))))))) + ;; Pressing any key resets the game. + ('win (reset-game!))))) ;; Canvas and event loop setup (define canvas (get-element-by-id "canvas"))