Add first draft of tutorial levels.
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parent
0b5c86aa21
commit
23f034a868
10 changed files with 514 additions and 24 deletions
57
modules/game/levels/tutorial-2.tmx
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57
modules/game/levels/tutorial-2.tmx
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@ -0,0 +1,57 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="17">
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<tileset firstgid="1" source="tiles.tsx"/>
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<layer id="1" name="background" width="20" height="15">
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<data encoding="csv">
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</data>
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</layer>
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<objectgroup id="2" name="objects">
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<object id="1" type="player-spawn" gid="1" x="144" y="176" width="16" height="16"/>
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<object id="7" type="gem" gid="29" x="192" y="64" width="16" height="16"/>
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<object id="11" type="block" gid="30" x="176" y="32" width="16" height="16">
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<properties>
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<property name="kind" value="crate"/>
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</properties>
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</object>
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<object id="12" type="block" gid="30" x="192" y="32" width="16" height="16">
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<properties>
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<property name="kind" value="crate"/>
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</properties>
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</object>
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<object id="13" type="block" gid="30" x="160" y="48" width="16" height="16">
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<properties>
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<property name="kind" value="crate"/>
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</properties>
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</object>
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<object id="14" type="block" gid="30" x="144" y="48" width="16" height="16">
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<properties>
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<property name="kind" value="crate"/>
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</properties>
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</object>
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<object id="15" type="block" gid="30" x="160" y="32" width="16" height="16">
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<properties>
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<property name="kind" value="crate"/>
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</properties>
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</object>
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<object id="16" type="block" gid="30" x="160" y="64" width="16" height="16">
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<properties>
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<property name="kind" value="crate"/>
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</properties>
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</object>
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</objectgroup>
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</map>
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