Add start of tiled map compilation for levels.
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12 changed files with 664 additions and 15 deletions
23
modules/game/levels/level-1.tmx
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modules/game/levels/level-1.tmx
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@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
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<tileset firstgid="1" source="tiles.tsx"/>
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<layer id="1" name="background" width="20" height="15">
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<data encoding="csv">
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,
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24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24
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</data>
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</layer>
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</map>
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