Add basic undo with Z key.

This commit is contained in:
David Thompson 2024-05-18 18:51:45 -04:00
parent de7078ef85
commit 9b6ed8ba71
5 changed files with 99 additions and 42 deletions

View file

@ -26,6 +26,7 @@
(dom media)
(dom window)
(game actors)
(game tileset)
(goblins core)
(hoot ffi)
(hoot hashtables)
@ -45,7 +46,11 @@
(define *canvas-width* 0)
(define *canvas-height* 0)
(define image:tiles (make-image "assets/images/cirkoban.png"))
(define tileset
(make-tileset (make-image "assets/images/cirkoban.png")
320 240
(inexact->exact tile-width)
(inexact->exact tile-height)))
;; Game state
(define *actormap* (make-whactormap))
@ -63,6 +68,12 @@
(set! *snapshots* '()))
(define (save-snapshot!)
(set! *snapshots* (cons (copy-whactormap *actormap*) *snapshots*)))
(define (rollback-snapshot!)
(match *snapshots*
(() #f)
((snapshot . older-snapshots)
(set! *actormap* snapshot)
(set! *snapshots* older-snapshots))))
(define (update-grid!)
(set! *grid* ($ *level* 'describe)))
@ -76,11 +87,10 @@
;; Update loop
(define (move-player dir)
(save-snapshot!)
(with-goblins
($ *level* 'move-player dir)
(update-grid!))
;; (save-snapshot!)
)
(update-grid!)))
(define dt (/ 1000.0 60.0)) ; aim for updating at 60Hz
(define (update)
@ -98,58 +108,43 @@
str)))))
(define (draw-player x y)
(draw-image context image:tiles
0.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 0 x y))
(define (draw-wall type x y)
(match type
('brick
(draw-image context image:tiles
32.0 16.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 22 x y))
(_
(draw-image context image:tiles
48.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height)))
(draw-tile context tileset 2 x y)))
(match type
('electron-head
(draw-image context image:tiles
64.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 4 x y))
('electron-tail
(draw-image context image:tiles
80.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 5 x y))
(_ #f)))
(define (draw-block type x y)
(draw-image context image:tiles
32.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height)
(draw-tile context tileset 3 x y)
(match type
('electron-head
(draw-image context image:tiles
64.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 4 x y))
('electron-tail
(draw-image context image:tiles
80.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 5 x y))
(_ #f)))
(define (draw-clock-emitter x y)
(draw-image context image:tiles
48.0 0.0 tile-width tile-height
(* x tile-width) (* y tile-height) tile-width tile-height))
(draw-tile context tileset 2 x y))
(define (draw-tile x y obj)
(match obj
(#f #f)
(('player) (draw-player x y))
(('wall type) (draw-wall type x y))
(('block type) (draw-block type x y))
(('clock-emitter) (draw-clock-emitter x y))))
(define (draw-object x y obj)
(and obj
(let ((x (* x tile-width))
(y (* y tile-height)))
(match obj
(#f #f)
(('player) (draw-player x y))
(('wall type) (draw-wall type x y))
(('block type) (draw-block type x y))
(('clock-emitter) (draw-clock-emitter x y))))))
(define (draw-level)
(let ((grid *grid*))
@ -157,7 +152,7 @@
(when (< y level-height)
(let x-loop ((x 0))
(when (< x level-width)
(draw-tile x y (vector-ref grid (+ (* y level-width) x)))
(draw-object x y (vector-ref grid (+ (* y level-width) x)))
(x-loop (1+ x))))
(y-loop (1+ y))))))
@ -177,6 +172,7 @@
(define key:down "ArrowDown")
(define key:up "ArrowUp")
(define key:confirm "Enter")
(define key:undo "KeyZ")
(define (on-key-down event)
(let ((key (keyboard-event-code event)))
@ -188,7 +184,10 @@
((string=? key key:up)
(move-player 'up))
((string=? key key:down)
(move-player 'down)))))
(move-player 'down))
((string=? key key:undo)
(rollback-snapshot!)
(with-goblins (update-grid!))))))
(define (on-key-up event)
(let ((key (keyboard-event-code event)))