Reindent some stuff.
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582eb6309d
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dc05a9cd05
3 changed files with 28 additions and 28 deletions
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="21">
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<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="22">
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<tileset firstgid="1" source="tiles.tsx"/>
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<layer id="1" name="background" width="20" height="15">
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<layer id="1" name="background" width="20" height="15" visible="0">
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<data encoding="csv">
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23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
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23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="12">
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<map version="1.8" tiledversion="1.8.6" orientation="orthogonal" renderorder="right-down" width="20" height="15" tilewidth="16" tileheight="16" infinite="0" nextlayerid="3" nextobjectid="13">
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<tileset firstgid="1" source="tiles.tsx"/>
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<layer id="1" name="background" width="20" height="15">
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<data encoding="csv">
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@ -21,8 +21,8 @@
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</data>
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</layer>
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<objectgroup id="2" name="objects">
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<object id="1" type="player-spawn" gid="1" x="80" y="144" width="16" height="16"/>
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<object id="4" type="block" gid="4" x="80" y="128" width="16" height="16">
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<object id="1" type="player-spawn" gid="1" x="80" y="128" width="16" height="16"/>
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<object id="4" type="block" gid="4" x="80" y="112" width="16" height="16">
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<properties>
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<property name="kind" value="copper"/>
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</properties>
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