Add source license headers.

This commit is contained in:
David Thompson 2024-05-26 12:52:03 -04:00
parent 3abec15644
commit ea8d42ebc4
10 changed files with 128 additions and 0 deletions

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@ -1,4 +1,5 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute> ;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;; Copyright (C) 2024 Juliana Sims <juli@incana.org>
;;; ;;;
;;; Licensed under the Apache License, Version 2.0 (the "License"); ;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License. ;;; you may not use this file except in compliance with the License.

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@ -1,3 +1,18 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;; Copyright (C) 2024 Juliana Sims <juli@incana.org>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game actors) (define-module (game actors)
#:use-module (goblins core) #:use-module (goblins core)
#:use-module (ice-9 match) #:use-module (ice-9 match)

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game animation) (define-module (game animation)
#:use-module (game tileset) #:use-module (game tileset)
#:use-module (ice-9 match) #:use-module (ice-9 match)

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game audio) (define-module (game audio)
#:use-module (dom element) #:use-module (dom element)
#:use-module (dom media) #:use-module (dom media)

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game effects) (define-module (game effects)
#:use-module (dom canvas) #:use-module (dom canvas)
#:use-module (game scripts) #:use-module (game scripts)

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game level) (define-module (game level)
#:use-module (game actors) #:use-module (game actors)
#:use-module (goblins core) #:use-module (goblins core)

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game scripts) (define-module (game scripts)
#:export (make-scheduler #:export (make-scheduler
current-scheduler current-scheduler

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game tileset) (define-module (game tileset)
#:use-module (dom canvas) #:use-module (dom canvas)
#:use-module (dom image) #:use-module (dom image)

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game time) (define-module (game time)
#:use-module (scheme time) #:use-module (scheme time)
#:export (current-time*)) #:export (current-time*))

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@ -1,3 +1,17 @@
;;; Copyright (C) 2024 David Thompson <dave@spritely.institute>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (local-storage) (define-module (local-storage)
#:use-module (hoot ffi) #:use-module (hoot ffi)
#:export (local-storage-ref #:export (local-storage-ref