Juliana Sims
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7b5206b4b2
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Allow bombs to be activated by switches
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2024-05-25 14:45:08 -04:00 |
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Juliana Sims
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133fdb5752
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Add activation counting to switched emitters
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2024-05-25 14:45:08 -04:00 |
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David Thompson
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049e859dac
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Allow block to be pushed onto tile with gate that is being switched on/off.
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2024-05-25 13:51:42 -04:00 |
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David Thompson
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c066364b72
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Fix error when block cannot be pushed.
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2024-05-25 10:31:50 -04:00 |
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David Thompson
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86faff26b8
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Small tweak to tutorial-8.
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2024-05-25 09:55:03 -04:00 |
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David Thompson
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3c207cd9c3
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Move tutorial-8 to 10, add new 8 and placeholder 9.
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2024-05-25 09:52:02 -04:00 |
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David Thompson
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551e85266e
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Tweak warp actor; adjust tutorial-7.
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2024-05-25 09:01:04 -04:00 |
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David Thompson
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faf4fa7124
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Add animations.
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2024-05-25 06:53:06 -04:00 |
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Juliana Sims
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6896b49848
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Add obligatory checkerboard level (moderate)
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2024-05-24 20:43:56 -04:00 |
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Juliana Sims
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dc76b74c2d
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Allow bombs to explode other bombs
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2024-05-24 20:43:56 -04:00 |
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Juliana Sims
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ca4355ee4f
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Add obligatory checkerboard level (basic)
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2024-05-24 20:43:56 -04:00 |
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David Thompson
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7b3683aa89
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Incorporate warp into tutorial-8.
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2024-05-24 19:19:03 -04:00 |
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David Thompson
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be21e4a6c0
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Count gate activations and only close when equal deactivations occur.
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2024-05-24 19:12:55 -04:00 |
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Juliana Sims
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6053727ee4
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Add first rat level
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2024-05-24 18:38:53 -04:00 |
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David Thompson
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17072b2321
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Swap warp and AND tutorial order.
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2024-05-24 18:11:39 -04:00 |
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David Thompson
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1933c48820
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Add warp tutorial.
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2024-05-24 18:11:39 -04:00 |
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Juliana Sims
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1a52f36e5f
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Type new walls
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2024-05-24 17:57:03 -04:00 |
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David Thompson
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8d5da9c2dd
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Add AND gate tutorial level.
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2024-05-24 17:11:11 -04:00 |
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David Thompson
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1cb85bd682
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Allow blocks to be pushed through gates.
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2024-05-24 16:57:17 -04:00 |
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David Thompson
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378793d7ae
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Oops I broke switched emitters.
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2024-05-24 15:40:14 -04:00 |
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David Thompson
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892675f2d1
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Tweak emitters so their wire state is more clear.
This has become a problem in the presence of bombs.
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2024-05-24 15:28:33 -04:00 |
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Juliana Sims
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a102a9fb06
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Make bombs movable, update bomb rendering
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2024-05-24 15:23:34 -04:00 |
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David Thompson
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502b8262e5
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Fix bug where gem could be marked as collected even if move was undone.
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2024-05-24 13:23:36 -04:00 |
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David Thompson
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3503aeb00b
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Combine ^gem and ^ghost-gem into one actor.
We still want the ghost gems to be collectable, even though they don't
do anything.
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2024-05-24 13:14:45 -04:00 |
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David Thompson
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e580454a97
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Remove objects from grid when they die.
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2024-05-24 13:00:14 -04:00 |
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Juliana Sims
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feb5b8f3d6
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Add bombs and explodable bricks
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2024-05-24 12:46:49 -04:00 |
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David Thompson
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23f034a868
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Add first draft of tutorial levels.
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2024-05-24 12:41:52 -04:00 |
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David Thompson
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b2948a0734
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Oops I meant "inert".
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2024-05-24 12:10:19 -04:00 |
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David Thompson
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951591486e
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Make metal walls impassable.
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2024-05-24 12:09:52 -04:00 |
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Juliana Sims
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51bc034756
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Change the kind of non-copper walls to inert
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2024-05-24 12:07:01 -04:00 |
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Christine Lemmer-Webber
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c4b308232f
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Update level4 to use floor tiles
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2024-05-24 11:40:59 -04:00 |
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Christine Lemmer-Webber
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fccaf5af37
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Prettify level4
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2024-05-24 10:24:10 -04:00 |
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Juliana Sims
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bb4d2df5f5
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Rotate logic gate sprites based on direction.
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2024-05-23 17:51:41 -04:00 |
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David Thompson
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00df10dc12
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Cheap trick to make logic gates enforce electron directionality.
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2024-05-23 17:28:09 -04:00 |
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David Thompson
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fb96e0e913
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Fix level-4.tmx.
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2024-05-23 16:53:11 -04:00 |
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Juliana Sims
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1e91411687
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Prepare to support drawing rotated tiles
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2024-05-23 16:44:03 -04:00 |
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David Thompson
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bed3604685
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Adjust emitters to not produce side-effects in 'wire-state' method.
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2024-05-23 16:34:06 -04:00 |
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David Thompson
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a5e9011678
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Add moon and eye to credits map.
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2024-05-23 16:34:06 -04:00 |
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Juliana Sims
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13aa8606a9
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Implement interval logic for emitters
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2024-05-23 16:28:53 -04:00 |
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David Thompson
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65076c40f3
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Add sound effects for switched emitters.
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2024-05-23 15:08:03 -04:00 |
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Juliana Sims
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ade893c45a
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Minor fix for credits tiles
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2024-05-23 14:45:25 -04:00 |
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Juliana Sims
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c9f737ef28
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Add comment clarifying logic gate index increment
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2024-05-23 14:30:12 -04:00 |
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Juliana Sims
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73ffad19f0
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Implement orientation for logic gates
Note that orientation is called "direction" because it's named according to the
direction of electron flow.
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2024-05-23 14:20:15 -04:00 |
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David Thompson
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4ec1666a1d
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Add end-game credits sequence.
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2024-05-23 14:05:24 -04:00 |
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Juliana Sims
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91ba2fab66
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Refactor logic gates to reduce code duplication
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2024-05-23 13:19:20 -04:00 |
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Juliana Sims
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50b6c67db8
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Add ^switched-emitter, test in level 4
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2024-05-23 12:35:50 -04:00 |
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David Thompson
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aa8a302fcb
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Add simple wipe effect for undo.
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2024-05-23 12:06:42 -04:00 |
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David Thompson
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98ae464ab9
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Add script scheduler and pre/post visual effects system.
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2024-05-23 11:44:24 -04:00 |
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Christine Lemmer-Webber
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67c25d93cb
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Update level to have eye and moon
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2024-05-23 10:14:59 -04:00 |
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Christine Lemmer-Webber
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b2d6d71b6a
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Make new wall corners brickz
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2024-05-23 10:14:52 -04:00 |
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