David Thompson
|
e2a23f7820
|
Update existing animations to use the new onesheet tileset.
|
2024-05-26 15:08:37 -04:00 |
|
David Thompson
|
04b08df629
|
Prettify tutorial levels.
|
2024-05-25 20:16:36 -04:00 |
|
Juliana Sims
|
1a52f36e5f
|
Type new walls
|
2024-05-24 17:57:03 -04:00 |
|
David Thompson
|
b2948a0734
|
Oops I meant "inert".
|
2024-05-24 12:10:19 -04:00 |
|
David Thompson
|
951591486e
|
Make metal walls impassable.
|
2024-05-24 12:09:52 -04:00 |
|
Juliana Sims
|
51bc034756
|
Change the kind of non-copper walls to inert
|
2024-05-24 12:07:01 -04:00 |
|
Juliana Sims
|
13aa8606a9
|
Implement interval logic for emitters
|
2024-05-23 16:28:53 -04:00 |
|
Juliana Sims
|
50b6c67db8
|
Add ^switched-emitter, test in level 4
|
2024-05-23 12:35:50 -04:00 |
|
Christine Lemmer-Webber
|
b2d6d71b6a
|
Make new wall corners brickz
|
2024-05-23 10:14:52 -04:00 |
|
David Thompson
|
9b88cb19c0
|
Add electron warp terminals.
|
2024-05-22 17:40:23 -04:00 |
|
David Thompson
|
ce0c002e8b
|
Add level progression.
|
2024-05-20 14:09:42 -04:00 |
|
David Thompson
|
111f4d37f1
|
Add support for more objects to map editor.
|
2024-05-20 12:31:56 -04:00 |
|
David Thompson
|
f3ad31d244
|
Pack and parse wall data from map files.
|
2024-05-19 18:12:30 -04:00 |
|
David Thompson
|
3a3f4e31a1
|
Add start of tiled map compilation for levels.
|
2024-05-19 17:31:08 -04:00 |
|