Commit graph

14 commits

Author SHA1 Message Date
David Thompson
e2a23f7820 Update existing animations to use the new onesheet tileset. 2024-05-26 15:08:37 -04:00
David Thompson
04b08df629 Prettify tutorial levels. 2024-05-25 20:16:36 -04:00
Juliana Sims
1a52f36e5f
Type new walls 2024-05-24 17:57:03 -04:00
David Thompson
b2948a0734 Oops I meant "inert". 2024-05-24 12:10:19 -04:00
David Thompson
951591486e Make metal walls impassable. 2024-05-24 12:09:52 -04:00
Juliana Sims
51bc034756
Change the kind of non-copper walls to inert 2024-05-24 12:07:01 -04:00
Juliana Sims
13aa8606a9 Implement interval logic for emitters 2024-05-23 16:28:53 -04:00
Juliana Sims
50b6c67db8 Add ^switched-emitter, test in level 4 2024-05-23 12:35:50 -04:00
Christine Lemmer-Webber
b2d6d71b6a
Make new wall corners brickz 2024-05-23 10:14:52 -04:00
David Thompson
9b88cb19c0 Add electron warp terminals. 2024-05-22 17:40:23 -04:00
David Thompson
ce0c002e8b Add level progression. 2024-05-20 14:09:42 -04:00
David Thompson
111f4d37f1 Add support for more objects to map editor. 2024-05-20 12:31:56 -04:00
David Thompson
f3ad31d244 Pack and parse wall data from map files. 2024-05-19 18:12:30 -04:00
David Thompson
3a3f4e31a1 Add start of tiled map compilation for levels. 2024-05-19 17:31:08 -04:00