Commit graph

  • 71d62e596e Kill player when gate closes on them. David Thompson 2024-05-22 09:29:44 -04:00
  • 68b427e387 Remove some pks. David Thompson 2024-05-22 08:01:14 -04:00
  • 5756844161 Add basic AND gate and electric switch. David Thompson 2024-05-22 08:00:39 -04:00
  • ff242fd1a5 Fix some slowness; clock emitters emit immediately. David Thompson 2024-05-22 06:52:36 -04:00
  • 984ea4df67 Reimplement wireworld update; add stubs for new object types. David Thompson 2024-05-21 22:12:21 -04:00
  • 4c12ccc559 Add physical gates and finish floor switches. David Thompson 2024-05-21 17:28:57 -04:00
  • ba7b9ea9d8 Add gems and the start of floor switches. David Thompson 2024-05-21 14:10:57 -04:00
  • 5fb33112d8 guix: Bump hoot commit to fix bug. David Thompson 2024-05-21 14:10:46 -04:00
  • 9a36c8e004 Remove outdated comment. David Thompson 2024-05-20 22:14:42 -04:00
  • 3925e39737 Remove unused procedures. David Thompson 2024-05-20 22:14:21 -04:00
  • 816d9d149d Big actor refactor; use local storage for auto-save. David Thompson 2024-05-20 22:12:35 -04:00
  • ce0c002e8b Add level progression. David Thompson 2024-05-20 13:34:59 -04:00
  • 99d7643c47
    Oops put the floor tile back, move box Christine Lemmer-Webber 2024-05-20 13:31:48 -04:00
  • 111f4d37f1 Add support for more objects to map editor. David Thompson 2024-05-20 12:15:39 -04:00
  • 3f24b3bd89
    Box, repeater, colored stairs Christine Lemmer-Webber 2024-05-20 12:09:30 -04:00
  • 950361a9c4 Fix a tile on the map for symmetry reasons lol David Thompson 2024-05-19 18:14:23 -04:00
  • f3ad31d244 Pack and parse wall data from map files. David Thompson 2024-05-19 18:12:30 -04:00
  • 3a3f4e31a1 Add start of tiled map compilation for levels. David Thompson 2024-05-19 17:30:36 -04:00
  • ebd57bae3a
    Added gates and a diamond, updated background tile edges Christine Lemmer-Webber 2024-05-19 17:06:38 -04:00
  • 6f298c3d86 Add bump.wav. David Thompson 2024-05-19 06:15:51 -04:00
  • e7e5413460 Add exit actor that doesn't really work yet. David Thompson 2024-05-19 06:15:27 -04:00
  • a01fdd8983 Remove comment. David Thompson 2024-05-18 19:08:28 -04:00
  • 9b6ed8ba71 Add basic undo with Z key. David Thompson 2024-05-18 18:51:45 -04:00
  • de7078ef85 Take the "wh" out of whactormaps. David Thompson 2024-05-18 18:47:58 -04:00
  • 13b7d93a34
    Add the mockup sketches for the game Christine Lemmer-Webber 2024-05-18 15:32:45 -04:00
  • ce9586f3cb
    moar assets! Christine Lemmer-Webber 2024-05-18 14:39:45 -04:00
  • a34a7e9b7a Add block pushing and wireworld simulation. David Thompson 2024-05-18 14:04:35 -04:00
  • b9f9e81381 Export tileset and test rendering a tile. David Thompson 2024-05-17 17:58:43 -04:00
  • 3e4f5b4fe5 Delete breakout images. David Thompson 2024-05-17 17:57:51 -04:00
  • 65506333b0 Ignore game.wasm. David Thompson 2024-05-17 17:51:02 -04:00
  • 1b950264d1 Splat a bunch of modules from elsewhere. David Thompson 2024-05-17 17:49:43 -04:00
  • 7d728559d0 Use latest hoot. David Thompson 2024-05-17 15:39:29 -04:00
  • 0279623e2a
    Update shading Christine Lemmer-Webber 2024-05-17 17:01:02 -04:00
  • 5f2421204d
    AND OR XOR graphics, and other things Christine Lemmer-Webber 2024-05-17 16:22:48 -04:00
  • f6dc0a37fa
    Start of cirkoban graphics Christine Lemmer-Webber 2024-05-17 15:43:17 -04:00
  • 2c824b40a9 First commit! David Thompson 2024-05-17 13:08:43 -04:00