foss-mmo/Makefile
2024-05-22 12:08:23 -04:00

48 lines
1.3 KiB
Makefile

modules = \
modules/dom/canvas.scm \
modules/dom/document.scm \
modules/dom/element.scm \
modules/dom/event.scm \
modules/dom/image.scm \
modules/dom/media.scm \
modules/dom/window.scm \
modules/game/actors.scm \
modules/game/level.scm \
modules/game/tileset.scm \
modules/goblins/abstract-types.scm \
modules/goblins/core.scm \
modules/goblins/core-types.scm \
modules/goblins/ghash.scm \
modules/guile/list.scm \
modules/ice-9/control.scm \
modules/ice-9/q.scm \
modules/ice-9/vlist.scm \
modules/local-storage.scm \
modules/math.scm \
modules/math/rect.scm \
modules/math/vector.scm \
modules/srfi/srfi-9.scm \
modules/srfi/srfi-11.scm
levels = \
modules/game/levels/level-1.scm \
modules/game/levels/level-2.scm \
modules/game/levels/level-3.scm \
modules/game/levels/level-4.scm
game.wasm: game.scm $(modules) $(levels)
guild compile-wasm -L modules -o $@ $<
$(levels): %.scm: %.tmx scripts/compile-map.scm
mkdir -p modules/game/levels
guile scripts/compile-map.scm $< > $@
serve: game.wasm
guile -c '((@ (hoot web-server) serve))'
bundle: game.wasm
rm cirkoban.zip || true
zip cirkoban.zip -r assets/ reflect.js game.js game.css reflect.wasm wtf8.wasm game.wasm index.html
clean:
rm -f game.wasm game.zip