friidump/libfriidump/disc.c
2013-11-01 12:26:04 -04:00

1675 lines
No EOL
49 KiB
C

/***************************************************************************
* Copyright (C) 2007 by Arep *
* Support is provided through the forums at *
* http://wii.console-tribe.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/*! \file
* \brief Analyser and dumper for Nintendo GameCube/Wii discs.
*
* The functions in this file can be used to retrieve information about a Nintendo GameCube/Wii optical disc. Information is both structural (i.e.: Number of
* sectors, partitions, etc) and game-related (i.e.: Game Title, version, etc). This is the main object that should be used by applications.
*
* Most of the disc structure information used in this file comes from http://www.gc-linux.org/docs/yagcd.html and
* http://www.wiili.org/index.php/GameCube_Optical_Disc .
*/
#include "misc.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//#include <time.h>
#include "constants.h"
#include "byteorder.h"
#include "disc.h"
#include "dvd_drive.h"
#include "unscrambler.h"
// #define cachedebug(...) debug (__VA_ARGS__);
#define cachedebug(...)
/* Cache always deals with 16-sector blocks. All numbers refer to the 16-sector blocks */
#define DISC_MINIMUM_CACHE_SIZE 5
#define DISC_DEFAULT_CACHE_SIZE 40
#define CACHE_ENTRY_INVALID ((u_int32_t) -1)
#define DISC_GAMECUBE_SECTORS_NO 0x0AE0B0 /* 712880 */
#define DISC_WII_SECTORS_NO_SL 0x230480 /* 2294912 */
#define DISC_WII_SECTORS_NO_DL 0x3F69C0 /* 4155840 */
#define MAX_READ_RETRIES 5
#define DEFAULT_READ_METHOD 0
#define DEFAULT_READ_SECTOR disc_read_sector_0
typedef int (*disc_read_sector_func) (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata);
u_int8_t buf[1024*1024*4];
u_int8_t buf_unscrambled[1024*1024*4];
//struct timeval tim;
//double t1, t2;
/*! \brief A structure that represents a Nintendo GameCube/Wii optical disc.
*/
struct disc_s {
dvd_drive *dvd; //!< The structure for the DVD-drive the disc is inserted in.
disc_type type; //!< The disc type.
char system_id; //!< A letter identifying the target system.
char game_id[2 + 1]; //!< Two letters identifying the game.
disc_region region; //!< The disc region.
char maker[3]; //!< Two letters identifying the maker of the game.
u_int8_t version; //!< A number identifying the game version.
char *version_string; //!< The same as <code>version</code>, in a more human-understandable format.
char *title; //!< The game title.
bool has_update; //!< True if the game contains a system update (Only possible for Wii discs).
u_int32_t sectors_no; //!< The number of sectors of the disc.
u_int32_t layerbreak; //!< For dual-layer DVDs.
u_int32_t sec_disc;
u_int32_t sec_mem;
u_int32_t max_cnt;
u_int32_t max_blk;
/* Read function & stuff */
int command; //!< Buffer access command ID.
int read_method; //!< The read method ID.
// int def_read_method; //!< Default read method ID.
disc_read_sector_func read_sector; //!< The actual function that will be used to perform read operations, corresponding to <code>read_method</code>.
bool unscrambling; //!< If true, raw data read from the disc will be unscrambled to assure it is error-free. Disabling this is only useful for raw performance tests.
unscrambler *u; //!< The unscrambler structure that will be used to perform the unscrambling.
/* Read cache */
u_int32_t cache_size; //!< The number of blocks that will be cached when read.
u_int8_t **raw_cache; //!< Memory area for raw sectors cache.
u_int8_t **cache; //!< Memory area for unscrambled sectors cache.
u_int32_t *cache_map; //!< Data structure used by the caching system to know which blocks are in memory.
};
static void disc_cache_init (disc *d, u_int32_t size) {
u_int32_t i;
if (size < DISC_MINIMUM_CACHE_SIZE) {
error ("Invalid cache size %u (must be >= %u)", size, DISC_MINIMUM_CACHE_SIZE);
exit (3);
} else {
d -> cache_size = size;
d -> cache = (u_int8_t **) malloc (sizeof (u_int8_t *) * size);
d -> raw_cache = (u_int8_t **) malloc (sizeof (u_int8_t *) * size);
for (i = 0; i < size; i++) {
d -> cache[i] = (u_int8_t *) malloc (sizeof (u_int8_t) * BLOCK_SIZE);
d -> raw_cache[i] = (u_int8_t *) malloc (sizeof (u_int8_t) * RAW_BLOCK_SIZE);
}
d -> cache_map = (u_int32_t *) malloc (sizeof (u_int32_t) * size);
for (i = 0; i < size; i++)
d -> cache_map[i] = CACHE_ENTRY_INVALID;
}
return;
}
static void disc_cache_destroy (disc *d) {
u_int32_t i;
my_free (d -> cache_map);
for (i = 0; i < d -> cache_size; i++) {
my_free (d -> cache[i]);
my_free (d -> raw_cache[i]);
}
my_free (d -> cache);
my_free (d -> raw_cache);
d -> cache_size = 0;
return;
}
void disc_cache_add_block (disc *d, u_int32_t block, u_int8_t *data, u_int8_t *rawdata) {
u_int32_t pos;
u_int32_t cnt;
pos = block % d -> cache_size;
//uniform unscrambled output
memcpy (d -> cache[pos], data, BLOCK_SIZE);
if (d -> type == DISC_TYPE_DVD) {
for (cnt = 0; cnt < SECTORS_PER_BLOCK; cnt++) {
memcpy (rawdata+(cnt*RAW_SECTOR_SIZE)+12, data+(cnt*SECTOR_SIZE), SECTOR_SIZE);
}
} else {
for (cnt = 0; cnt < SECTORS_PER_BLOCK; cnt++) {
memcpy (rawdata+(cnt*RAW_SECTOR_SIZE)+6, data+(cnt*SECTOR_SIZE), SECTOR_SIZE);
}
}
memcpy (d -> raw_cache[pos], rawdata, RAW_BLOCK_SIZE);
d -> cache_map[pos] = block;
cachedebug ("Cached block %u (sectors %u-%u) at position %u", block, block * SECTORS_PER_BLOCK, (block + 1) * SECTORS_PER_BLOCK - 1, pos);
return;
}
static bool disc_cache_lookup_block (disc *d, u_int32_t block, u_int8_t **data, u_int8_t **rawdata) {
u_int32_t pos;
bool out;
pos = block % d -> cache_size;
if (d -> cache_map[pos] == block) {
cachedebug ("Cache HIT for block %u", block);
if (data)
*data = d -> cache[pos];
if (rawdata)
*rawdata = d -> raw_cache[pos];
out = true;
} else {
cachedebug ("Cache MISS for block %u", block);
if (data)
*data = NULL;
if (rawdata)
*rawdata = NULL;
out = false;
}
return (out);
}
static int disc_read_sector_generic (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata, u_int32_t method) {
bool out;
u_int32_t start_block;
int ret, retry;
u_int32_t step, cnt, max_cnt, max_blk;
u_int32_t block_len, block_size, _block_size, last_block_size, block_cnt;
//fprintf (stdout,"disc_read_sector_%d", method);
start_block = sector_no / SECTORS_PER_BLOCK;
out = false;
step = d->sec_mem;
max_cnt = d->max_cnt;
max_blk = d->max_blk;
block_size = step*2064;
last_block_size = block_size;
block_len = 1;
if (block_size > 27 * 2064) {
block_len = block_size / (27*2064);
if (block_size % (27*2064) != 0) block_len += 1;
block_size = 27*2064;
last_block_size = (step*2064) - (27*2064*(block_len-1));
}
_block_size=block_size;
for (retry = 0; !out && retry < MAX_READ_RETRIES; retry++) {
/* Assume everything will turn out well */
out = true;
//Streaming read
if (retry < 3) {
cnt=0;
while (cnt <= max_cnt){
_block_size=block_size;
if (method == 0 || method == 1 || method == 4) {
if (sector_no+(cnt*step) +992 +16 <= d -> sectors_no) //smaller than last sector
dvd_read_sector_dummy (d -> dvd, sector_no+(cnt*step) +992, 16, NULL, NULL, 0);
else if (sector_no+(cnt*step) -992 >= 0) //larger than first sector
dvd_read_sector_dummy (d -> dvd, sector_no+(cnt*step) -992, 16, NULL, NULL, 0);
else dvd_flush_cache_READ12 (d -> dvd, sector_no+(cnt*step), NULL);
}
if (method == 0 || method == 2 || method == 5) dvd_flush_cache_READ12 (d -> dvd, sector_no+(cnt*step), NULL);
if (method == 0 || method == 1 || method == 2 || method == 3) ret = dvd_read_sector_dummy (d -> dvd, sector_no+(cnt*step), d->sec_disc, NULL, &buf_unscrambled[0], 2064*step);
if (method == 4 || method == 5 || method == 6) ret = dvd_read_streaming (d -> dvd, sector_no+(cnt*step), d->sec_disc, NULL, &buf_unscrambled[0], 2064*step);
if (ret >= 0) {
for (block_cnt=0; block_cnt<block_len; block_cnt++) {
if (dvd_memdump (d -> dvd, block_cnt*27*2064, 1, _block_size, &buf[(cnt*(2064 * step))+(block_cnt*27*2064)]) < 0) {
error ("Memdump failed");
//retry = MAX_READ_RETRIES; /* Well, if this fails going on is useless */ //no it's not!
out = false;
break;
}
if (block_cnt==block_len-1) _block_size = last_block_size;
}
if (!out) break;
//do this check only on 1st layer
else if (((buf[cnt*(2064*step)] & 1) == 0) && ((buf[cnt*(2064*step)+1]<<16)+(buf[cnt*(2064*step)+2]<<8)+(buf[cnt*(2064*step)+3]) != 0x30000 + sector_no+(cnt*step))) {
out = false;
break;
}
else cnt += 1;
} else {
error ("dvd_read_streaming() failed with %d", ret);
out = false;
break;
}
}
if (cnt < max_cnt) out = false;
else {
#ifdef DEBUG
if (d -> unscrambling) {
#endif
/* Try to unscramble all data to see if EDC fails */
//for(cnt=0; cnt <= 4; cnt++) {
for(cnt=max_blk; cnt--;) {
if (!unscrambler_unscramble_16sectors (d -> u, sector_no+(cnt*16), &buf[cnt*(2064*16)], &buf_unscrambled[cnt*(2048*16)]))
out = false;
}
#ifdef DEBUG
}
#endif
}
if (out) {
/* If data were unscrambled correctly, add them to the cache */
//for(cnt = 0; cnt <= 4; cnt++) {
for(cnt=max_blk; cnt--;) {
disc_cache_add_block (d, start_block+cnt, &buf_unscrambled[cnt*(2048*16)], &buf[cnt*(2064*16)]);
}
}
} //if (retry < 3)
//Simple read on 4rth try
else {
if (sector_no +992 +16 <= d -> sectors_no) //smaller than last sector
dvd_read_sector_dummy (d -> dvd, sector_no +992, 16, NULL, NULL, 0);
else if (sector_no -992 >= 0) //larger than first sector
dvd_read_sector_dummy (d -> dvd, sector_no -992, 16, NULL, NULL, 0);
else dvd_flush_cache_READ12 (d -> dvd, sector_no, NULL);
dvd_flush_cache_READ12 (d -> dvd, sector_no, NULL);
ret = dvd_read_sector_dummy (d -> dvd, sector_no, SECTORS_PER_BLOCK, NULL, NULL, 0);
if (ret >= 0) {
if (dvd_memdump (d -> dvd, 0, 1, RAW_BLOCK_SIZE, buf) < 0) {
error ("Memdump failed");
//retry = MAX_READ_RETRIES; /* Well, if this fails going on is useless */
out = false;
}
else if ( ((*(buf) & 1) == 0) && ((*(buf+1)<<16)+(*(buf+2)<<8)+(*(buf+3)) != 0x30000+sector_no) ) out = false;
else {
#ifdef DEBUG
if (d -> unscrambling) {
#endif
/* Try to unscramble all data to see if EDC fails */
if (!unscrambler_unscramble_16sectors (d -> u, sector_no, buf, buf_unscrambled))
out = false;
#ifdef DEBUG
}
#endif
}
if (out) {
/* If data were unscrambled correctly, add them to the cache */
disc_cache_add_block (d, start_block, buf_unscrambled, buf);
}
} else {
error ("dvd_read_sector_dummy() failed with %d", ret);
out = false;
}
} //else
} //for
if (!out)
error ("Too many retries, giving up");
return (out);
}
///////////////////////////// General /////////////////////////////
static int disc_read_sector_0 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 0);
}
////////////////////////// Non-Streaming //////////////////////////
static int disc_read_sector_1 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 1);
}
static int disc_read_sector_2 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 2);
}
static int disc_read_sector_3 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 3);
}
//////////////////////////// Streaming ////////////////////////////
static int disc_read_sector_4 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 4);
}
static int disc_read_sector_5 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 5);
}
static int disc_read_sector_6 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
return disc_read_sector_generic (d, sector_no, data, rawdata, 6);
}
///////////////////////////// Hitachi /////////////////////////////
static int disc_read_sector_7 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
bool out;
u_int32_t start_block;
int j, ret, retry;
u_int8_t buf[5][16 * 2064];
u_int8_t buf_unscrambled[5][16 * 2048];
//fprintf (stdout,"disc_read_sector_7");
start_block = sector_no / SECTORS_PER_BLOCK;
out = false;
for (retry = 0; !out && retry < MAX_READ_RETRIES; retry++) {
/* Assume everything will turn out well */
out = true;
if (retry > 0) {
warning ("Read retry %d for sector %u", retry, sector_no);
/* Try to reset in-memory data by seeking to a distant sector */
// if (sector_no > 1000)
// dvd_read_sector_streaming (d -> dvd, 0, NULL, NULL, 0);
// else
// dvd_read_sector_streaming (d -> dvd, 1500, NULL, NULL, 0);
if (sector_no +992 +16 <= d -> sectors_no) //smaller than last sector
dvd_read_sector_dummy (d -> dvd, sector_no +992, 16, NULL, NULL, 0);
else if (sector_no -992 >= 0) //larger than first sector
dvd_read_sector_dummy (d -> dvd, sector_no -992, 16, NULL, NULL, 0);
else dvd_flush_cache_READ12 (d -> dvd, sector_no, NULL);
}
if ((ret = dvd_read_sector_streaming (d -> dvd, sector_no, NULL, NULL, 0)) >= 0) {
for (j = 0; j < 5 && sector_no + j * 16 < d -> sectors_no && out; j++) {
if (dvd_memdump (d -> dvd, 0 + (j * 16 * 2064), 1, 16 * 2064, buf[j]) < 0) { /* Dumping in a single block is faster */
error ("Memdump failed");
out = false;
retry = MAX_READ_RETRIES; /* Well, if this fails going on is useless */
} else {
#ifdef DEBUG
if (d -> unscrambling) {
#endif
/* Try to unscramble all data to see if EDC fails */
if (!unscrambler_unscramble_16sectors (d -> u, sector_no + (j * 16), buf[j], buf_unscrambled[j]))
out = false;
#ifdef DEBUG
}
#endif
}
}
if (out) {
/* It seems all data was unscrambled correctly, so cache them out */
for (j = 0; j < 5 && sector_no + j * 16 < d -> sectors_no; j++)
disc_cache_add_block (d, start_block + j, buf_unscrambled[j], buf[j]);
}
} else {
error ("dvd_read_sector_streaming() failed with %d", ret);
out = false;
}
}
if (!out)
error ("Too many retries, giving up");
return (out);
}
static int disc_read_sector_8 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
bool out;
u_int32_t ram_offset;
int j, k, ret, retry;
u_int8_t *sect, buf[5][RAW_BLOCK_SIZE];
u_int8_t readbuf[BLOCK_SIZE];
u_int8_t buf_unscrambled[5][BLOCK_SIZE];
u_int32_t start_block;
//fprintf (stdout,"disc_read_sector_8");
start_block = sector_no / SECTORS_PER_BLOCK;
out = false;
for (retry = 0; !out && retry < MAX_READ_RETRIES; retry++) {
/* Assume everything will turn out well */
out = true;
if (retry > 0) {
warning ("Read retry %d for sector %u", retry, sector_no);
/* Try to reset in-memory data by seeking to a distant sector */
// if (sector_no > 1000)
// dvd_read_sector_streaming (d -> dvd, 0, NULL, NULL, 0);
// else
// dvd_read_sector_streaming (d -> dvd, 1500, NULL, NULL, 0);
if (sector_no +992 +16 <= d -> sectors_no) //smaller than last sector
dvd_read_sector_dummy (d -> dvd, sector_no +992, 16, NULL, NULL, 0);
else if (sector_no -992 >= 0) //larger than first sector
dvd_read_sector_dummy (d -> dvd, sector_no -992, 16, NULL, NULL, 0);
else dvd_flush_cache_READ12 (d -> dvd, sector_no, NULL);
}
/* First READ command, this will cache 5 16-sector blocks. Immediately dump relevant data */
if (sector_no > d -> sectors_no - 1000)
dvd_read_sector_streaming (d -> dvd, sector_no - 16 * 5 * 2, NULL, NULL, 0);
else
dvd_read_sector_streaming (d -> dvd, sector_no + 16 * 5, NULL, NULL, 0);
if ((ret = dvd_read_sector_streaming (d -> dvd, sector_no, NULL, readbuf, sizeof (readbuf))) >= 0) {
for (j = 0; j < 5 && sector_no + j * 16 < d -> sectors_no && out; j++) {
/* Reconstruct raw sectors */
for (k = 0; k < 16; k++) {
sect = &buf[j][k * RAW_SECTOR_SIZE];
ram_offset = (j * RAW_BLOCK_SIZE) + k * RAW_SECTOR_SIZE;
/* Get first 12 bytes (ID. IED and CPR_MAI fields) and last 4 bytes (EDC field) with memdump */
if (dvd_memdump (d -> dvd, ram_offset, 1, 12, sect) < 0) {
error ("Memdump (1) failed");
out = false;
retry = MAX_READ_RETRIES; /* Well, if this fails going on is useless */
} else if (dvd_memdump (d -> dvd, ram_offset + 2060, 1, 4, sect + 2060) < 0) { /* Dumping in a single block is faster */
error ("Memdump (2) failed");
out = false;
}
}
}
/* Now the same for remaining 4 16-sector blocks */
for (j = 0; j < 5 && sector_no + j * 16 < d -> sectors_no && out; j++) {
if (j == 0 || (ret = dvd_read_sector_streaming (d -> dvd, sector_no + j * 16, NULL, readbuf, sizeof (readbuf))) >= 0) {
/* Copy "user data" field which has been incorrectly unscrambled by the DVD drive firmware */
for (k = 0; k < 16; k++) {
sect = &buf[j][k * RAW_SECTOR_SIZE];
memcpy (sect + 12, readbuf + k * SECTOR_SIZE, SECTOR_SIZE);
}
#ifdef DEBUG
if (d -> unscrambling) {
#endif
/* Try to unscramble all data to see if EDC fails */
if (!unscrambler_unscramble_16sectors (d -> u, sector_no + (j * 16), buf[j], buf_unscrambled[j]))
out = false;
#ifdef DEBUG
}
#endif
} else {
error ("dvd_read_sector_streaming() failed with %d", ret);
out = false;
}
}
if (out) {
/* It seems all data were unscrambled correctly, so cache them out */
for (j = 0; j < 5 && sector_no + j * SECTORS_PER_BLOCK < d -> sectors_no; j++)
disc_cache_add_block (d, start_block + j, buf_unscrambled[j], buf[j]);
}
} else {
error ("dvd_read_sector_streaming() failed with %d", ret);
out = false;
}
}
if (!out)
error ("Too many retries, giving up");
return (out);
}
static int disc_read_sector_9 (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
bool out;
u_int32_t ram_offset;
int j, k, ret, retry;
u_int8_t *sect, buf[5][RAW_BLOCK_SIZE];
u_int8_t readbuf[BLOCK_SIZE], tmp[16];
u_int8_t buf_unscrambled[5][BLOCK_SIZE];
u_int32_t start_block;
//fprintf (stdout,"disc_read_sector_9");
start_block = sector_no / SECTORS_PER_BLOCK;
out = false;
for (retry = 0; !out && retry < MAX_READ_RETRIES; retry++) {
/* Assume everything will turn out well */
out = true;
if (retry > 0) {
warning ("Read retry %d for sector %u", retry, sector_no);
/* Try to reset in-memory data by seeking to a distant sector */
// if (sector_no > 1000)
// dvd_read_sector_streaming (d -> dvd, 0, NULL, NULL, 0);
// else
// dvd_read_sector_streaming (d -> dvd, 1500, NULL, NULL, 0);
if (sector_no +992 +16 <= d -> sectors_no) //smaller than last sector
dvd_read_sector_dummy (d -> dvd, sector_no +992, 16, NULL, NULL, 0);
else if (sector_no -992 >= 0) //larger than first sector
dvd_read_sector_dummy (d -> dvd, sector_no -992, 16, NULL, NULL, 0);
else dvd_flush_cache_READ12 (d -> dvd, sector_no, NULL);
}
/* First READ command, this will cache 5 16-sector blocks. Immediately dump relevant data */
if (sector_no > d -> sectors_no - 1000)
dvd_read_sector_streaming (d -> dvd, sector_no - 16 * 5 * 2, NULL, NULL, 0);
else
dvd_read_sector_streaming (d -> dvd, sector_no + 16 * 5, NULL, NULL, 0);
if ((ret = dvd_read_sector_streaming (d -> dvd, sector_no, NULL, readbuf, BLOCK_SIZE)) >= 0) {
for (j = 0; j < 5 && sector_no + j * 16 < d -> sectors_no && out; j++) {
/* Reconstruct raw sectors */
for (k = 0; k < 16; k++) {
sect = &buf[j][k * RAW_SECTOR_SIZE];
ram_offset = (j * RAW_BLOCK_SIZE) + k * RAW_SECTOR_SIZE;
/* Get first 12 bytes (ID. IED and CPR_MAI fields) and last 4 bytes (EDC field) with memdump */
if (j == 0 && k == 0) {
if (dvd_memdump (d -> dvd, ram_offset, 1, 12, sect) < 0) {
error ("Memdump (1) failed");
out = false;
retry = MAX_READ_RETRIES; /* Well, if this fails going on is useless */
}
} else {
memcpy (sect, tmp + 4, 12);
}
if (out && dvd_memdump (d -> dvd, ram_offset + 2060, 1, 16, tmp) < 0) { /* Dumping in a single block is faster */
error ("Memdump (2) failed");
out = false;
} else {
memcpy (sect + 2060, tmp, 4);
}
}
}
/* Now the same for remaining 4 16-sector blocks */
for (j = 0; j < 5 && sector_no + j * 16 < d -> sectors_no && out; j++) {
if (j == 0 || (ret = dvd_read_sector_streaming (d -> dvd, sector_no + j * 16, NULL, readbuf, BLOCK_SIZE)) >= 0) {
/* Copy "user data" field which has been incorrectly unscrambled by the DVD drive firmware */
for (k = 0; k < 16; k++) {
sect = &buf[j][k * RAW_SECTOR_SIZE];
memcpy (sect + 12, readbuf + k * SECTOR_SIZE, SECTOR_SIZE);
}
#ifdef DEBUG
if (d -> unscrambling) {
#endif
/* Try to unscramble all data to see if EDC fails */
if (!unscrambler_unscramble_16sectors (d -> u, sector_no + (j * 16), buf[j], buf_unscrambled[j]))
out = false;
#ifdef DEBUG
}
#endif
} else {
error ("dvd_read_sector_streaming() failed with %d", ret);
out = false;
}
}
if (out) {
/* It seems all data were unscrambled correctly, so cache them out */
for (j = 0; j < 5 && sector_no + j * SECTORS_PER_BLOCK < d -> sectors_no; j++)
disc_cache_add_block (d, start_block + j, buf_unscrambled[j], buf[j]);
}
} else {
error ("dvd_read_sector_streaming() failed with %d", ret);
out = false;
}
}
if (!out)
error ("Too many retries, giving up");
return (out);
}
/* We could also use the 'System ID' (first byte of the image) to tell the discs apart */
static disc_type disc_detect_type (disc *d, u_int32_t forced_type, u_int32_t sectors_no) {
req_sense sense;
if (forced_type==0) {
d -> type = DISC_TYPE_GAMECUBE;
d -> sectors_no = DISC_GAMECUBE_SECTORS_NO;
} else if (forced_type==1) {
d -> type = DISC_TYPE_WII;
d -> sectors_no = DISC_WII_SECTORS_NO_SL;
} else if (forced_type==2) {
d -> type = DISC_TYPE_WII_DL;
d -> sectors_no = DISC_WII_SECTORS_NO_DL;
//dvd_get_layerbreak(d->dvd, &(d -> layerbreak), NULL);
} else if (forced_type==3) {
d -> type = DISC_TYPE_DVD;
if (sectors_no == -1) dvd_get_size(d->dvd, &(d -> sectors_no), NULL);
dvd_get_layerbreak(d->dvd, &(d -> layerbreak), NULL);
} else {
/* Try to read a sector beyond the end of GameCube discs */
if (!dvd_read_sector_dummy (d -> dvd, DISC_GAMECUBE_SECTORS_NO + 100, SECTORS_PER_BLOCK, &sense, NULL, 0) && sense.sense_key == 0x05 && sense.asc == 0x21) {
d -> type = DISC_TYPE_GAMECUBE;
d -> sectors_no = DISC_GAMECUBE_SECTORS_NO;
} else {
if (!dvd_read_sector_dummy (d -> dvd, DISC_WII_SECTORS_NO_SL + 100, SECTORS_PER_BLOCK, &sense, NULL, 0) && sense.sense_key == 0x05 && sense.asc == 0x21) {
d -> type = DISC_TYPE_WII;
d -> sectors_no = DISC_WII_SECTORS_NO_SL;
} else {
d -> type = DISC_TYPE_WII_DL;
d -> sectors_no = DISC_WII_SECTORS_NO_DL;
//dvd_get_layerbreak(d->dvd, &(d -> layerbreak), NULL);
}
}
}
if (sectors_no != -1) d -> sectors_no = sectors_no;
return (d -> type);
}
/**
* Reads a sector from the disc (or from the cache), using the preset read method.
* @param d The disc structure.
* @param sector_no The requested sector number.
* @param data A buffer to hold the unscrambled sector data (or NULL).
* @param rawdata A buffer to hold the raw sector data (or NULL).
* @return
*/
int disc_read_sector (disc *d, u_int32_t sector_no, u_int8_t **data, u_int8_t **rawdata) {
u_int32_t block;
u_int8_t *cdata, *crawdata;
int out;
/* Unscrambled data cannot be requested if unscrambling was disabled */
MY_ASSERT (!(data && !d -> unscrambling));
block = sector_no / SECTORS_PER_BLOCK;
/* See if sector is in cache */
if (!(out = disc_cache_lookup_block (d, block, &cdata, &crawdata))) {
/* Requested block is not in cache, try to read it from media */
out = d -> read_sector (d, sector_no, data, rawdata);
/* Now requested sector is in cache, for sure ;) */
if (out)
MY_ASSERT (disc_cache_lookup_block (d, block, &cdata, &crawdata));
}
if (out) {
if (data)
*data = cdata + (sector_no % SECTORS_PER_BLOCK) * SECTOR_SIZE;
if (rawdata)
*rawdata = crawdata + (sector_no % SECTORS_PER_BLOCK) * RAW_SECTOR_SIZE;
} else {
if (data)
*data = NULL;
if (rawdata)
*rawdata = NULL;
}
return (out);
}
static bool disc_analyze (disc *d) {
u_int8_t *buf;
char tmp[0x03E0 + 1];
bool unscramble_old, out;
/* Force unscrambling for this read */
unscramble_old = d -> unscrambling;
disc_set_unscrambling (d, true);
if (disc_read_sector (d, 0, &buf, NULL)) {
/* System ID */
d -> system_id = buf[0];
// if (d -> system_id == 'G') {
// d -> type = DISC_TYPE_GAMECUBE;
// d -> sectors_no = DISC_GAMECUBE_SECTORS_NO;
// } else if (d -> system_id == 'R') {
// d -> type = DISC_TYPE_WII;
// d -> sectors_no = DISC_WII_SECTORS_NO;
// } else {
// error ("Unknown system ID: '%c'", d -> system_id);
// MY_ASSERT (false);
// }
/* Game ID */
strncpy (d -> game_id, (char *) buf + 1, 2);
d -> game_id[2] = '\0';
/* Region */
switch (buf[3]) {
case 'P':
d -> region = DISC_REGION_PAL;
break;
case 'E':
d -> region = DISC_REGION_NTSC;
break;
case 'J':
d -> region = DISC_REGION_JAPAN;
break;
case 'U':
d -> region = DISC_REGION_AUSTRALIA;
break;
case 'F':
d -> region = DISC_REGION_FRANCE;
break;
case 'D':
d -> region = DISC_REGION_GERMANY;
break;
case 'I':
d -> region = DISC_REGION_ITALY;
break;
case 'S':
d -> region = DISC_REGION_SPAIN;
break;
case 'X':
d -> region = DISC_REGION_PAL_X;
break;
case 'Y':
d -> region = DISC_REGION_PAL_Y;
break;
default:
d -> region = DISC_REGION_UNKNOWN;
break;
}
/* Maker code */
strncpy (d -> maker, (char *) buf + 4, 2);
d -> maker[2] = '\0';
/* Version */
d -> version = buf[7];
snprintf (tmp, sizeof (tmp), "1.%02u", d -> version);
my_strdup (d -> version_string, tmp);
/* Game title */
memcpy (tmp, buf + 0x0020, sizeof (tmp) - 1);
tmp[sizeof (tmp) - 1] = '\0';
strtrimr (tmp);
my_strdup (d -> title, tmp);
out = true;
} else {
error ("Cannot analyze disc");
out = false;
}
disc_set_unscrambling (d, unscramble_old);
return (out);
}
static char disc_type_strings[4][15] = {
"GameCube",
"Wii",
"Wii_DL",
"DVD"
};
/**
* Retrieves the disc type.
* @param d The disc structure.
* @param dt This will be set to the disc type.
* @param dt_s This will point to a string describing the disc type.
* @return A string describing the disc type.
*/
char *disc_get_type (disc *d, disc_type *dt, char **dt_s) {
if (dt)
*dt = d -> type;
if (dt_s) {
if (d -> type < DISC_TYPE_DVD)
*dt_s = disc_type_strings[d -> type];
else
*dt_s = disc_type_strings[DISC_TYPE_DVD];
}
return (*dt_s);
}
/**
* Retrieves the disc game ID.
* @param d The disc structure.
* @param gid_s This will point to a string containing the game ID.
* @return A string containing the game ID.
*/
char *disc_get_gameid (disc *d, char **gid_s) {
if (gid_s)
*gid_s = d -> game_id;
return (*gid_s);
}
static char disc_region_strings[11][15] = {
"Europe/PAL",
"USA/NTSC",
"Japan/NTSC",
"Australia/PAL",
"France/PAL",
"Germany/PAL",
"Italy/PAL",
"Spain/PAL",
"Europe(X)/PAL",
"Europe(Y)/PAL",
"Unknown"
};
/**
* Retrieves the disc region.
* @param d The disc structure.
* @param dr This will be set to the disc region.
* @param dr_s This will point to a string describing the disc region.
* @return A string describing the disc region.
*/
char *disc_get_region (disc *d, disc_region *dr, char **dr_s) {
if (dr)
*dr = d -> region;
if (dr_s) {
if (d -> region < DISC_REGION_UNKNOWN)
*dr_s = disc_region_strings[d -> region];
else
*dr_s = disc_region_strings[DISC_REGION_UNKNOWN];
}
return (*dr_s);
}
/* The following list has been derived from http://wiitdb.com/Company/HomePage */
static struct {
char *code;
char *name;
} makers[] = {
{"0A", "Jaleco"},
{"0B", "Coconuts Japan"},
{"0C", "Coconuts Japan / G.X.Media"},
{"0D", "Micronet"},
{"0E", "Technos"},
{"0F", "Mebio Software"},
{"0G", "Shouei System"},
{"0H", "Starfish"},
{"0J", "Mitsui Fudosan / Dentsu"},
{"0L", "Warashi Inc."},
{"0N", "Nowpro"},
{"0P", "Game Village"},
{"0Q", "IE Institute"},
{"01", "Nintendo"},
{"02", "Rocket Games / Ajinomoto"},
{"03", "Imagineer-Zoom"},
{"04", "Gray Matter"},
{"05", "Zamuse"},
{"06", "Falcom"},
{"07", "Enix"},
{"08", "Capcom"},
{"09", "Hot B Co."},
{"1A", "Yanoman"},
{"1C", "Tecmo Products"},
{"1D", "Japan Glary Business"},
{"1E", "Forum / OpenSystem"},
{"1F", "Virgin Games (Japan)"},
{"1G", "SMDE"},
{"1J", "Daikokudenki"},
{"1P", "Creatures Inc."},
{"1Q", "TDK Deep Impresion"},
{"2A", "Culture Brain"},
{"2C", "Palsoft"},
{"2D", "Visit Co.,Ltd."},
{"2E", "Intec"},
{"2F", "System Sacom"},
{"2G", "Poppo"},
{"2H", "Ubisoft Japan"},
{"2J", "Media Works"},
{"2K", "NEC InterChannel"},
{"2L", "Tam"},
{"2M", "Jordan"},
{"2N", "Smilesoft / Rocket"},
{"2Q", "Mediakite"},
{"3B", "Arcade Zone Ltd"},
{"3C", "Entertainment International / Empire Software"},
{"3D", "Loriciel"},
{"3E", "Gremlin Graphics"},
{"3F", "K.Amusement Leasing Co."},
{"4B", "Raya Systems"},
{"4C", "Renovation Products"},
{"4D", "Malibu Games"},
{"4F", "Eidos"},
{"4G", "Playmates Interactive"},
{"4J", "Fox Interactive"},
{"4K", "Time Warner Interactive"},
{"4Q", "Disney Interactive"},
{"4S", "Black Pearl"},
{"4U", "Advanced Productions"},
{"4X", "GT Interactive"},
{"4Y", "RARE"},
{"4Z", "Crave Entertainment"},
{"5A", "Mindscape / Red Orb Entertainment"},
{"5B", "Romstar"},
{"5C", "Taxan"},
{"5D", "Midway / Tradewest"},
{"5F", "American Softworks"},
{"5G", "Majesco Sales Inc"},
{"5H", "3DO"},
{"5K", "Hasbro"},
{"5L", "NewKidCo"},
{"5M", "Telegames"},
{"5N", "Metro3D"},
{"5P", "Vatical Entertainment"},
{"5Q", "LEGO Media"},
{"5S", "Xicat Interactive"},
{"5T", "Cryo Interactive"},
{"5W", "Red Storm Entertainment"},
{"5X", "Microids"},
{"5Z", "Data Design / Conspiracy / Swing"},
{"6B", "Laser Beam"},
{"6E", "Elite Systems"},
{"6F", "Electro Brain"},
{"6G", "The Learning Company"},
{"6H", "BBC"},
{"6J", "Software 2000"},
{"6K", "UFO Interactive Games"},
{"6L", "BAM! Entertainment"},
{"6M", "Studio 3"},
{"6Q", "Classified Games"},
{"6S", "TDK Mediactive"},
{"6U", "DreamCatcher"},
{"6V", "JoWood Produtions"},
{"6W", "Sega"},
{"6X", "Wannado Edition"},
{"6Y", "LSP (Light & Shadow Prod.)"},
{"6Z", "ITE Media"},
{"7A", "Triffix Entertainment"},
{"7C", "Microprose Software"},
{"7D", "Sierra / Universal Interactive"},
{"7F", "Kemco"},
{"7G", "Rage Software"},
{"7H", "Encore"},
{"7J", "Zoo"},
{"7K", "Kiddinx"},
{"7L", "Simon & Schuster Interactive"},
{"7M", "Asmik Ace Entertainment Inc."},
{"7N", "Empire Interactive"},
{"7Q", "Jester Interactive"},
{"7S", "Rockstar Games"},
{"7T", "Scholastic"},
{"7U", "Ignition Entertainment"},
{"7V", "Summitsoft"},
{"7W", "Stadlbauer"},
{"8B", "BulletProof Software (BPS)"},
{"8C", "Vic Tokai Inc."},
{"8E", "Character Soft"},
{"8F", "I'Max"},
{"8G", "Saurus"},
{"8J", "General Entertainment"},
{"8N", "Success"},
{"8P", "Sega Japan"},
{"9A", "Nichibutsu / Nihon Bussan"},
{"9B", "Tecmo"},
{"9C", "Imagineer"},
{"9F", "Nova"},
{"9G", "Take2 / Den'Z / Global Star"},
{"9H", "Bottom Up"},
{"9J", "TGL (Technical Group Laboratory)"},
{"9L", "Hasbro Japan"},
{"9N", "Marvelous Entertainment"},
{"9P", "Keynet Inc."},
{"9Q", "Hands-On Entertainment"},
{"12", "Infocom"},
{"13", "Electronic Arts Japan"},
{"15", "Cobra Team"},
{"16", "Human / Field"},
{"17", "KOEI"},
{"18", "Hudson Soft"},
{"19", "S.C.P."},
{"20", "Destination Software / Zoo Games / KSS"},
{"21", "Sunsoft / Tokai Engineering"},
{"22", "POW (Planning Office Wada) / VR1 Japan"},
{"23", "Micro World"},
{"25", "San-X"},
{"26", "Enix"},
{"27", "Loriciel / Electro Brain"},
{"28", "Kemco Japan"},
{"29", "Seta"},
{"30", "Viacom"},
{"31", "Carrozzeria"},
{"32", "Dynamic"},
{"34", "Magifact"},
{"35", "Hect"},
{"36", "Codemasters"},
{"37", "Taito / GAGA Communications"},
{"38", "Laguna"},
{"39", "Telstar / Event / Taito"},
{"40", "Seika Corp."},
{"41", "Ubi Soft Entertainment"},
{"42", "Sunsoft US"},
{"44", "Life Fitness"},
{"46", "System 3"},
{"47", "Spectrum Holobyte"},
{"49", "IREM"},
{"50", "Absolute Entertainment"},
{"51", "Acclaim"},
{"52", "Activision"},
{"53", "American Sammy"},
{"54", "Take 2 Interactive / GameTek"},
{"55", "Hi Tech"},
{"56", "LJN LTD."},
{"58", "Mattel"},
{"60", "Titus"},
{"61", "Virgin Interactive"},
{"62", "Maxis"},
{"64", "LucasArts Entertainment"},
{"67", "Ocean"},
{"68", "Bethesda Softworks"},
{"69", "Electronic Arts"},
{"70", "Atari (Infogrames)"},
{"71", "Interplay"},
{"72", "JVC (US)"},
{"73", "Parker Brothers"},
{"75", "Sales Curve (Storm / SCI)"},
{"78", "THQ"},
{"79", "Accolade"},
{"80", "Misawa"},
{"81", "Teichiku"},
{"82", "Namco Ltd."},
{"83", "LOZC"},
{"84", "KOEI"},
{"86", "Tokuma Shoten Intermedia"},
{"87", "Tsukuda Original"},
{"88", "DATAM-Polystar"},
{"90", "Takara Amusement"},
{"91", "Chun Soft"},
{"92", "Video System / Mc O' River"},
{"93", "BEC"},
{"95", "Varie"},
{"96", "Yonezawa / S'pal"},
{"97", "Kaneko"},
{"99", "Marvelous Entertainment"},
{"A0", "Telenet"},
{"A1", "Hori"},
{"A4", "Konami"},
{"A5", "K.Amusement Leasing Co."},
{"A6", "Kawada"},
{"A7", "Takara"},
{"A9", "Technos Japan Corp."},
{"AA", "JVC / Victor"},
{"AC", "Toei Animation"},
{"AD", "Toho"},
{"AF", "Namco"},
{"AG", "Media Rings Corporation"},
{"AH", "J-Wing"},
{"AJ", "Pioneer LDC"},
{"AK", "KID"},
{"AL", "Mediafactory"},
{"AP", "Infogrames / Hudson"},
{"AQ", "Kiratto. Ludic Inc"},
{"B0", "Acclaim Japan"},
{"B1", "ASCII"},
{"B2", "Bandai"},
{"B4", "Enix"},
{"B6", "HAL Laboratory"},
{"B7", "SNK"},
{"B9", "Pony Canyon"},
{"BA", "Culture Brain"},
{"BB", "Sunsoft"},
{"BC", "Toshiba EMI"},
{"BD", "Sony Imagesoft"},
{"BF", "Sammy"},
{"BG", "Magical"},
{"BH", "Visco"},
{"BJ", "Compile"},
{"BL", "MTO Inc."},
{"BN", "Sunrise Interactive"},
{"BP", "Global A Entertainment"},
{"BQ", "Fuuki"},
{"C0", "Taito"},
{"C2", "Kemco"},
{"C3", "Square"},
{"C4", "Tokuma Shoten"},
{"C5", "Data East"},
{"C6", "Tonkin House / Tokyo Shoseki"},
{"C8", "Koei"},
{"CA", "Konami / Ultra / Palcom"},
{"CB", "NTVIC / VAP"},
{"CC", "Use Co.,Ltd."},
{"CD", "Meldac"},
{"CE", "Pony Canyon / FCI"},
{"CF", "Angel / Sotsu Agency / Sunrise"},
{"CG", "Yumedia / Aroma Co., Ltd"},
{"CJ", "Boss"},
{"CK", "Axela / Crea-Tech"},
{"CL", "Sekaibunka-Sha / Sumire Kobo / Marigul Management Inc."},
{"CM", "Konami Computer Entertainment Osaka"},
{"CN", "NEC Interchannel"},
{"CP", "Enterbrain"},
{"CQ", "From Software"},
{"D0", "Taito / Disco"},
{"D1", "Sofel"},
{"D2", "Quest / Bothtec"},
{"D3", "Sigma"},
{"D4", "Ask Kodansha"},
{"D6", "Naxat"},
{"D7", "Copya System"},
{"D8", "Capcom Co., Ltd."},
{"D9", "Banpresto"},
{"DA", "Tomy"},
{"DB", "LJN Japan"},
{"DD", "NCS"},
{"DE", "Human Entertainment"},
{"DF", "Altron"},
{"DG", "Jaleco"},
{"DH", "Gaps Inc."},
{"DN", "Elf"},
{"DQ", "Compile Heart"},
{"E0", "Jaleco"},
{"E2", "Yutaka"},
{"E3", "Varie"},
{"E4", "T&ESoft"},
{"E5", "Epoch"},
{"E7", "Athena"},
{"E8", "Asmik"},
{"E9", "Natsume"},
{"EA", "King Records"},
{"EB", "Atlus"},
{"EC", "Epic / Sony Records"},
{"EE", "IGS (Information Global Service)"},
{"EG", "Chatnoir"},
{"EH", "Right Stuff"},
{"EL", "Spike"},
{"EM", "Konami Computer Entertainment Tokyo"},
{"EN", "Alphadream Corporation"},
{"EP", "Sting"},
{"ES", "Star-Fish"},
{"F0", "A Wave"},
{"F1", "Motown Software"},
{"F2", "Left Field Entertainment"},
{"F3", "Extreme Ent. Grp."},
{"F4", "TecMagik"},
{"F9", "Cybersoft"},
{"FB", "Psygnosis"},
{"FE", "Davidson / Western Tech."},
{"FK", "The Game Factory"},
{"FL", "Hip Games"},
{"FM", "Aspyr"},
{"FP", "Mastiff"},
{"FQ", "iQue"},
{"FR", "Digital Tainment Pool"},
{"FS", "XS Games / Jack Of All Games"},
{"FT", "Daiwon"},
{"G0", "Alpha Unit"},
{"G1", "PCCW Japan"},
{"G2", "Yuke's Media Creations"},
{"G4", "KiKi Co Ltd"},
{"G5", "Open Sesame Inc"},
{"G6", "Sims"},
{"G7", "Broccoli"},
{"G8", "Avex"},
{"G9", "D3 Publisher"},
{"GB", "Konami Computer Entertainment Japan"},
{"GD", "Square-Enix"},
{"GE", "KSG"},
{"GF", "Micott & Basara Inc."},
{"GH", "Orbital Media"},
{"GJ", "Detn8 Games"},
{"GL", "Gameloft / Ubi Soft"},
{"GM", "Gamecock Media Group"},
{"GN", "Oxygen Games"},
{"GT", "505 Games"},
{"GY", "The Game Factory"},
{"H1", "Treasure"},
{"H2", "Aruze"},
{"H3", "Ertain"},
{"H4", "SNK Playmore"},
{"HJ", "Genius Products"},
{"HY", "Reef Entertainment"},
{"HZ", "Nordcurrent"},
{"IH", "Yojigen"},
{"J9", "AQ Interactive"},
{"JF", "Arc System Works"},
{"JW", "Atari"},
{"K6", "Nihon System"},
{"KB", "NIS America"},
{"KM", "Deep Silver"},
{"LH", "Trend Verlag / East Entertainment"},
{"LT", "Legacy Interactive"},
{"MJ", "Mumbo Jumbo"},
{"MR", "Mindscape"},
{"MS", "Milestone / UFO Interactive"},
{"MT", "Blast !"},
{"N9", "Terabox"},
{"NK", "Neko Entertainment / Diffusion / Naps team"},
{"NP", "Nobilis"},
{"NR", "Data Design / Destineer Studios"},
{"PL", "Playlogic"},
{"RM", "Rondomedia"},
{"RS", "Warner Bros. Interactive Entertainment Inc."},
{"RT", "RTL Games"},
{"RW", "RealNetworks"},
{"S5", "Southpeak Interactive"},
{"SP", "Blade Interactive Studios"},
{"SV", "SevenGames"},
{"TK", "Tasuke / Works"},
{"UG", "Metro 3D / Data Design"},
{"VN", "Valcon Games"},
{"VP", "Virgin Play"},
{"WR", "Warner Bros. Interactive Entertainment Inc."},
{"XJ", "Xseed Games"},
{"XS", "Aksys Games"},
{NULL, NULL}
};
/**
* Retrieves the disk maker.
* @param d The disc structure.
* @param m This will point to a string containing the disc maker ID.
* @param m_s This will point to a string describing the disc maker.
* @return A string describing the disc maker.
*/
char *disc_get_maker (disc *d, char **m, char **m_s) {
u_int32_t i;
if (m)
*m = d -> maker;
if (m_s) {
for (i = 0; makers[i].code; i++) {
if (strcasecmp (d -> maker, makers[i].code) == 0) {
*m_s = makers[i].name;
break;
}
}
if (!makers[i].code) {
*m_s = "Unknown";
}
}
return (*m_s);
}
/**
* Retrieves the disc version.
* @param d The disc structure.
* @param v This will contain the version ID.
* @param v_s This will point to a string describing the disc version.
* @return A string describing the disc version.
*/
char *disc_get_version (disc *d, u_int8_t *v, char **v_s) {
if (v)
*v = d -> version;
if (v_s)
*v_s = d -> version_string;
return (*v_s);
}
/**
* Retrieves the disc game title.
* @param d The disc structure.
* @param t_s This will point to a string describing the disc title.
* @return A string describing the disc title.
*/
char *disc_get_title (disc *d, char **t_s) {
if (t_s)
*t_s = d -> title;
return (*t_s);
}
/**
* Retrieves if the disc has an update.
* @param d The disc structure.
* @return True if the disc contains an update, false otherwise.
*/
bool disc_get_update (disc *d) {
return (d -> has_update);
}
/**
* Retrieves the number of sectors of the disc.
* @param d The disc structure.
* @return The number of sectors.
*/
u_int32_t disc_get_sectors_no (disc *d) {
return (d -> sectors_no);
}
u_int32_t disc_get_layerbreak (disc *d) {
return (d -> layerbreak);
}
u_int32_t disc_get_command (disc *d) {
return (d -> command);
}
u_int32_t disc_get_method (disc *d) {
return (d -> read_method);
}
u_int32_t disc_get_def_method (disc *d) {
return dvd_get_def_method(d -> dvd);//(d -> def_read_method);
}
u_int32_t disc_get_sec_disc (disc *d) {
return (d -> sec_disc);
}
u_int32_t disc_get_sec_mem (disc *d) {
return (d -> sec_mem);
}
/* wiidevel@stacktic.org */
static bool disc_check_update (disc *d) {
u_int8_t *buf;
u_int32_t x;
bool unscramble_old;
if (d -> type == DISC_TYPE_WII || d -> type == DISC_TYPE_WII_DL) {
/* Force unscrambling for this read */
unscramble_old = d -> unscrambling;
disc_set_unscrambling (d, true);
/* We need to read offset 0x50004 of the disc. Sector 160 has offset 0x50000 */
if (disc_read_sector (d, 160, &buf, NULL)) {
x = my_ntohl (*(u_int32_t *) (buf + 4));
if (x == 0xA5BED6AE)
d -> has_update = false;
else
d -> has_update = true;
} else {
error ("disc_check_update() failed");
}
disc_set_unscrambling (d, unscramble_old);
} else {
/* GameCube discs never have an update, as actually the GC firmware cannot be upgrade */
d -> has_update = false;
}
return (d -> has_update);
}
/**
* Sets the disc read method.
* @param d The disc structure.
* @param method The requested method.
* @return True if the method was set correctly, false otherwise (i. e.: method too small/big).
*/
bool disc_set_read_method (disc *d, int method) {
bool out;
u_int32_t deviation;
u_int32_t counter;
u_int32_t cnt1;
d -> command = dvd_get_command(d -> dvd);
// d -> def_read_method = dvd_get_def_method(d -> dvd);
d -> read_method = method;
out = true;
switch (method) {
case 0:
d -> read_sector = disc_read_sector_0;
break;
case 1:
d -> read_sector = disc_read_sector_1;
break;
case 2:
d -> read_sector = disc_read_sector_2;
break;
case 3:
d -> read_sector = disc_read_sector_3;
break;
case 4:
d -> read_sector = disc_read_sector_4;
break;
case 5:
d -> read_sector = disc_read_sector_5;
break;
case 6:
d -> read_sector = disc_read_sector_6;
break;
case 7:
d -> read_sector = disc_read_sector_7;
break;
case 8:
d -> read_sector = disc_read_sector_8;
break;
case 9:
d -> read_sector = disc_read_sector_9;
break;
default:
switch (dvd_get_def_method(d -> dvd)) {
case 0:
d -> read_method = 0;
d -> read_sector = disc_read_sector_0;
break;
case 1:
d -> read_method = 1;
d -> read_sector = disc_read_sector_1;
break;
case 2:
d -> read_method = 2;
d -> read_sector = disc_read_sector_2;
break;
case 3:
d -> read_method = 3;
d -> read_sector = disc_read_sector_3;
break;
case 4:
d -> read_method = 4;
d -> read_sector = disc_read_sector_4;
break;
case 5:
d -> read_method = 5;
d -> read_sector = disc_read_sector_5;
break;
case 6:
d -> read_method = 6;
d -> read_sector = disc_read_sector_6;
break;
case 7:
d -> read_method = 7;
d -> read_sector = disc_read_sector_7;
break;
case 8:
d -> read_method = 8;
d -> read_sector = disc_read_sector_8;
break;
case 9:
d -> read_method = 9;
d -> read_sector = disc_read_sector_9;
break;
default:
d -> read_method = DEFAULT_READ_METHOD;
d -> read_sector = DEFAULT_READ_SECTOR;
break;
}
}
if (d->sec_disc==-1) {
if ((d->read_method == 4) || (d->read_method == 5) || (d->read_method == 6))
d->sec_disc=27;
else
d->sec_disc=16;
}
if (d->sec_mem==-1) {
if ((d->read_method == 4) || (d->read_method == 5) || (d->read_method == 6))
d->sec_mem=27;
else
d->sec_mem=16;
}
deviation = d->sec_mem % SECTORS_PER_BLOCK;
counter=0;
if (deviation>3) {
cnt1=deviation;
while (1==1) {
cnt1+=deviation;
counter++;
if (cnt1%SECTORS_PER_BLOCK<=1) break;
}
}
d -> max_cnt = counter;
d -> max_blk = ((d->sec_mem*(d->max_cnt+1))-((d->sec_mem*(d->max_cnt+1)) % SECTORS_PER_BLOCK)) / 16;
if (out) {
debug ("Read method set to %d", d -> read_method);
} else {
error ("Cannot set read method\n");
}
return (out);
}
/**
* Controls the unscrambling process.
* @param d The disc structure.
* @param unscramble If true, every raw sectors read will be unscrambled to check if they are error-free, otherwise read data will be returned as-is.
*/
void disc_set_unscrambling (disc *d, bool unscramble) {
d -> unscrambling = unscramble;
debug ("Sectors unscrambling %s", unscramble ? "enabled" : "disabled");
return;
}
static void disc_crack_seeds (disc *d) {
int i;
/* As a Nintendo GameCube/Wii disc should not have too many keys, 20 should be enough */
debug ("Retrieving all DVD seeds");
for (i = 0; i < 20 * 16; i += 16)
disc_read_sector (d, i, NULL, NULL);
return;
}
/**
* Creates a new structure representing a Nintendo GameCube/Wii optical disc.
* @param dvd_device The CD/DVD-ROM device, in OS-dependent format (i.e.: /dev/something on Unix, x: on Windows).
* @return The newly-created structure, to be used with the other commands.
*/
disc *disc_new (char *dvd_device, u_int32_t command) {
dvd_drive *dvd;
disc *d;
if ((dvd = dvd_drive_new (dvd_device, command))) {
d = (disc *) malloc (sizeof (disc));
memset (d, 0, sizeof (disc));
d -> dvd = dvd;
d -> u = unscrambler_new ();
disc_set_unscrambling (d, true); // Unscramble by default
disc_set_read_method (d, DEFAULT_READ_METHOD);
disc_cache_init (d, DISC_DEFAULT_CACHE_SIZE);
} else {
d = NULL;
}
return (d);
}
bool disc_init (disc *d, u_int32_t disctype, u_int32_t sectors_no) {
bool out;
d -> sectors_no = 1000; // TODO
disc_detect_type (d, disctype, sectors_no);
disc_crack_seeds (d);
// unscrambler_set_bruteforce (d -> u, false); // Disabling bruteforcing will allow us to detect errors more quickly
unscrambler_set_bruteforce (d -> u, true);
if (d -> type==DISC_TYPE_DVD) {
my_strdup (d -> title, "DVD"+'\0');
out = true;
}
else if (disc_analyze (d)) {
disc_check_update (d);
out = true;
} else {
out = false;
}
return (out);
}
/**
* Frees resources used by a disc structure and destroys it.
* @param d The disc structure.
* @return NULL.
*/
void *disc_destroy (disc *d) {
disc_cache_destroy (d);
unscrambler_destroy (d -> u);
my_free (d -> version_string);
my_free (d -> title);
dvd_drive_destroy (d -> dvd);
my_free (d);
return (NULL);
}
char *disc_get_drive_model_string (disc *d) {
return (dvd_get_model_string (d -> dvd));
}
bool disc_get_drive_support_status (disc *d) {
return (dvd_get_support_status (d -> dvd));
}
void disc_set_speed (disc *d, u_int32_t speed) {
if (speed != -1) dvd_set_speed (d -> dvd, speed, NULL);
}
void disc_set_streaming_speed (disc *d, u_int32_t speed) {
if (speed != -1) dvd_set_streaming (d -> dvd, speed, NULL);
}
bool disc_stop_unit (disc *d, bool start) {
if (dvd_stop_unit (d -> dvd, start, NULL) == 0) return true;
else return false;
}
void init_range (disc *d, u_int32_t sec_disc, u_int32_t sec_mem) {
if ((sec_disc>=1)&&(sec_disc<=100)) d->sec_disc = sec_disc;
else d->sec_disc = -1;
if ((sec_mem>=16)&&(sec_mem<=100)) d->sec_mem = sec_mem;
else d->sec_mem = -1;
}