Juliana Sims
30443a2950
Make ^bomb activate method a noop
2024-05-25 18:35:28 -04:00
Juliana Sims
a125a1475d
Increase default bomb countdown
...
Because of how the countdown works, the fuse was one tick shorter than intended;
this should fix that and allow players to push a lit bomb exactly once before
having to retreat
2024-05-25 16:44:28 -04:00
Juliana Sims
3c7ddce62e
Revert "Revert "Add activation counting to switched emitters""
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This reverts commit 8004c7df90
.
2024-05-25 15:23:56 -04:00
Juliana Sims
8004c7df90
Revert "Add activation counting to switched emitters"
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woopsie broke switched-emitters
This reverts commit 133fdb5752
.
2024-05-25 14:58:21 -04:00
Juliana Sims
7b5206b4b2
Allow bombs to be activated by switches
2024-05-25 14:45:08 -04:00
Juliana Sims
133fdb5752
Add activation counting to switched emitters
2024-05-25 14:45:08 -04:00
David Thompson
049e859dac
Allow block to be pushed onto tile with gate that is being switched on/off.
2024-05-25 13:51:42 -04:00
David Thompson
c066364b72
Fix error when block cannot be pushed.
2024-05-25 10:31:50 -04:00
David Thompson
551e85266e
Tweak warp actor; adjust tutorial-7.
2024-05-25 09:01:04 -04:00
Juliana Sims
dc76b74c2d
Allow bombs to explode other bombs
2024-05-24 20:43:56 -04:00
David Thompson
be21e4a6c0
Count gate activations and only close when equal deactivations occur.
2024-05-24 19:12:55 -04:00
David Thompson
1cb85bd682
Allow blocks to be pushed through gates.
2024-05-24 16:57:17 -04:00
David Thompson
378793d7ae
Oops I broke switched emitters.
2024-05-24 15:40:14 -04:00
David Thompson
892675f2d1
Tweak emitters so their wire state is more clear.
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This has become a problem in the presence of bombs.
2024-05-24 15:28:33 -04:00
Juliana Sims
a102a9fb06
Make bombs movable, update bomb rendering
2024-05-24 15:23:34 -04:00
David Thompson
502b8262e5
Fix bug where gem could be marked as collected even if move was undone.
2024-05-24 13:23:36 -04:00
David Thompson
3503aeb00b
Combine ^gem and ^ghost-gem into one actor.
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We still want the ghost gems to be collectable, even though they don't
do anything.
2024-05-24 13:14:45 -04:00
David Thompson
e580454a97
Remove objects from grid when they die.
2024-05-24 13:00:14 -04:00
Juliana Sims
feb5b8f3d6
Add bombs and explodable bricks
2024-05-24 12:46:49 -04:00
David Thompson
23f034a868
Add first draft of tutorial levels.
2024-05-24 12:41:52 -04:00
David Thompson
00df10dc12
Cheap trick to make logic gates enforce electron directionality.
2024-05-23 17:28:09 -04:00
Juliana Sims
1e91411687
Prepare to support drawing rotated tiles
2024-05-23 16:44:03 -04:00
David Thompson
bed3604685
Adjust emitters to not produce side-effects in 'wire-state' method.
2024-05-23 16:34:06 -04:00
David Thompson
65076c40f3
Add sound effects for switched emitters.
2024-05-23 15:08:03 -04:00
Juliana Sims
73ffad19f0
Implement orientation for logic gates
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Note that orientation is called "direction" because it's named according to the
direction of electron flow.
2024-05-23 14:20:15 -04:00
Juliana Sims
91ba2fab66
Refactor logic gates to reduce code duplication
2024-05-23 13:19:20 -04:00
Juliana Sims
50b6c67db8
Add ^switched-emitter, test in level 4
2024-05-23 12:35:50 -04:00
David Thompson
2b6afada4d
Add emitter sound effect.
2024-05-23 09:10:25 -04:00
David Thompson
d4065aa2bf
Add gate and warp sound effects.
2024-05-23 07:48:53 -04:00
David Thompson
a24d737bc7
Allow any actor to push an event to the UI.
2024-05-22 22:00:48 -04:00
David Thompson
111eb33429
Spawn ghost gems where gems used to be.
2024-05-22 18:34:29 -04:00
David Thompson
2dc354229d
Draw player dead sprite.
2024-05-22 18:21:45 -04:00
David Thompson
9b88cb19c0
Add electron warp terminals.
2024-05-22 17:40:23 -04:00
Juliana Sims
311c4c2ed8
Ensure player cannot walk on electric switches
2024-05-22 15:07:20 -04:00
Juliana Sims
815c3c809a
Render background and electron for logic gates
2024-05-22 14:43:40 -04:00
David Thompson
f1afd9e177
Player always ticks first.
2024-05-22 13:36:32 -04:00
Juliana Sims
6b9edbca25
Add or gate, update level 4 to use all logic gates
2024-05-22 13:32:37 -04:00
Juliana Sims
a49808d70d
Add xor and level 4
2024-05-22 12:08:23 -04:00
David Thompson
71d62e596e
Kill player when gate closes on them.
2024-05-22 09:29:44 -04:00
David Thompson
68b427e387
Remove some pks.
2024-05-22 08:01:14 -04:00
David Thompson
5756844161
Add basic AND gate and electric switch.
2024-05-22 08:00:39 -04:00
David Thompson
ff242fd1a5
Fix some slowness; clock emitters emit immediately.
2024-05-22 06:52:36 -04:00
David Thompson
984ea4df67
Reimplement wireworld update; add stubs for new object types.
2024-05-21 22:12:21 -04:00
David Thompson
4c12ccc559
Add physical gates and finish floor switches.
2024-05-21 17:28:57 -04:00
David Thompson
ba7b9ea9d8
Add gems and the start of floor switches.
2024-05-21 14:10:57 -04:00
David Thompson
9a36c8e004
Remove outdated comment.
2024-05-20 22:14:42 -04:00
David Thompson
3925e39737
Remove unused procedures.
2024-05-20 22:14:21 -04:00
David Thompson
816d9d149d
Big actor refactor; use local storage for auto-save.
2024-05-20 22:12:35 -04:00
David Thompson
111f4d37f1
Add support for more objects to map editor.
2024-05-20 12:31:56 -04:00
David Thompson
f3ad31d244
Pack and parse wall data from map files.
2024-05-19 18:12:30 -04:00