David Thompson
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378793d7ae
|
Oops I broke switched emitters.
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2024-05-24 15:40:14 -04:00 |
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David Thompson
|
892675f2d1
|
Tweak emitters so their wire state is more clear.
This has become a problem in the presence of bombs.
|
2024-05-24 15:28:33 -04:00 |
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Juliana Sims
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a102a9fb06
|
Make bombs movable, update bomb rendering
|
2024-05-24 15:23:34 -04:00 |
|
David Thompson
|
502b8262e5
|
Fix bug where gem could be marked as collected even if move was undone.
|
2024-05-24 13:23:36 -04:00 |
|
David Thompson
|
3503aeb00b
|
Combine ^gem and ^ghost-gem into one actor.
We still want the ghost gems to be collectable, even though they don't
do anything.
|
2024-05-24 13:14:45 -04:00 |
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David Thompson
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e580454a97
|
Remove objects from grid when they die.
|
2024-05-24 13:00:14 -04:00 |
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Juliana Sims
|
feb5b8f3d6
|
Add bombs and explodable bricks
|
2024-05-24 12:46:49 -04:00 |
|
David Thompson
|
23f034a868
|
Add first draft of tutorial levels.
|
2024-05-24 12:41:52 -04:00 |
|
David Thompson
|
00df10dc12
|
Cheap trick to make logic gates enforce electron directionality.
|
2024-05-23 17:28:09 -04:00 |
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Juliana Sims
|
1e91411687
|
Prepare to support drawing rotated tiles
|
2024-05-23 16:44:03 -04:00 |
|
David Thompson
|
bed3604685
|
Adjust emitters to not produce side-effects in 'wire-state' method.
|
2024-05-23 16:34:06 -04:00 |
|
David Thompson
|
65076c40f3
|
Add sound effects for switched emitters.
|
2024-05-23 15:08:03 -04:00 |
|
Juliana Sims
|
73ffad19f0
|
Implement orientation for logic gates
Note that orientation is called "direction" because it's named according to the
direction of electron flow.
|
2024-05-23 14:20:15 -04:00 |
|
Juliana Sims
|
91ba2fab66
|
Refactor logic gates to reduce code duplication
|
2024-05-23 13:19:20 -04:00 |
|
Juliana Sims
|
50b6c67db8
|
Add ^switched-emitter, test in level 4
|
2024-05-23 12:35:50 -04:00 |
|
David Thompson
|
2b6afada4d
|
Add emitter sound effect.
|
2024-05-23 09:10:25 -04:00 |
|
David Thompson
|
d4065aa2bf
|
Add gate and warp sound effects.
|
2024-05-23 07:48:53 -04:00 |
|
David Thompson
|
a24d737bc7
|
Allow any actor to push an event to the UI.
|
2024-05-22 22:00:48 -04:00 |
|
David Thompson
|
111eb33429
|
Spawn ghost gems where gems used to be.
|
2024-05-22 18:34:29 -04:00 |
|
David Thompson
|
2dc354229d
|
Draw player dead sprite.
|
2024-05-22 18:21:45 -04:00 |
|
David Thompson
|
9b88cb19c0
|
Add electron warp terminals.
|
2024-05-22 17:40:23 -04:00 |
|
Juliana Sims
|
311c4c2ed8
|
Ensure player cannot walk on electric switches
|
2024-05-22 15:07:20 -04:00 |
|
Juliana Sims
|
815c3c809a
|
Render background and electron for logic gates
|
2024-05-22 14:43:40 -04:00 |
|
David Thompson
|
f1afd9e177
|
Player always ticks first.
|
2024-05-22 13:36:32 -04:00 |
|
Juliana Sims
|
6b9edbca25
|
Add or gate, update level 4 to use all logic gates
|
2024-05-22 13:32:37 -04:00 |
|
Juliana Sims
|
a49808d70d
|
Add xor and level 4
|
2024-05-22 12:08:23 -04:00 |
|
David Thompson
|
71d62e596e
|
Kill player when gate closes on them.
|
2024-05-22 09:29:44 -04:00 |
|
David Thompson
|
68b427e387
|
Remove some pks.
|
2024-05-22 08:01:14 -04:00 |
|
David Thompson
|
5756844161
|
Add basic AND gate and electric switch.
|
2024-05-22 08:00:39 -04:00 |
|
David Thompson
|
ff242fd1a5
|
Fix some slowness; clock emitters emit immediately.
|
2024-05-22 06:52:36 -04:00 |
|
David Thompson
|
984ea4df67
|
Reimplement wireworld update; add stubs for new object types.
|
2024-05-21 22:12:21 -04:00 |
|
David Thompson
|
4c12ccc559
|
Add physical gates and finish floor switches.
|
2024-05-21 17:28:57 -04:00 |
|
David Thompson
|
ba7b9ea9d8
|
Add gems and the start of floor switches.
|
2024-05-21 14:10:57 -04:00 |
|
David Thompson
|
9a36c8e004
|
Remove outdated comment.
|
2024-05-20 22:14:42 -04:00 |
|
David Thompson
|
3925e39737
|
Remove unused procedures.
|
2024-05-20 22:14:21 -04:00 |
|
David Thompson
|
816d9d149d
|
Big actor refactor; use local storage for auto-save.
|
2024-05-20 22:12:35 -04:00 |
|
David Thompson
|
111f4d37f1
|
Add support for more objects to map editor.
|
2024-05-20 12:31:56 -04:00 |
|
David Thompson
|
f3ad31d244
|
Pack and parse wall data from map files.
|
2024-05-19 18:12:30 -04:00 |
|
David Thompson
|
3a3f4e31a1
|
Add start of tiled map compilation for levels.
|
2024-05-19 17:31:08 -04:00 |
|
David Thompson
|
e7e5413460
|
Add exit actor that doesn't really work yet.
|
2024-05-19 06:15:46 -04:00 |
|
David Thompson
|
a01fdd8983
|
Remove comment.
|
2024-05-18 19:08:28 -04:00 |
|
David Thompson
|
a34a7e9b7a
|
Add block pushing and wireworld simulation.
|
2024-05-18 14:04:35 -04:00 |
|